{"id":799,"date":"2021-08-17T14:34:31","date_gmt":"2021-08-17T21:34:31","guid":{"rendered":"http:\/\/brentdisbrow.com\/?page_id=799"},"modified":"2021-08-17T14:34:32","modified_gmt":"2021-08-17T21:34:32","slug":"about-2","status":"publish","type":"page","link":"http:\/\/brentdisbrow.com\/?page_id=799","title":{"rendered":"About"},"content":{"rendered":"\n<div class=\"wp-block-media-text alignwide has-media-on-the-right is-stacked-on-mobile has-black-color has-text-color has-background\" style=\"background-color:#07a767\"><figure class=\"wp-block-media-text__media\"><img decoding=\"async\" loading=\"lazy\" width=\"950\" height=\"610\" src=\"http:\/\/brentdisbrow.com\/wp-content\/uploads\/2014\/09\/Boy-Girl2.jpg\" alt=\"\" class=\"wp-image-612 size-full\" srcset=\"http:\/\/brentdisbrow.com\/wp-content\/uploads\/2014\/09\/Boy-Girl2.jpg 950w, http:\/\/brentdisbrow.com\/wp-content\/uploads\/2014\/09\/Boy-Girl2-300x193.jpg 300w, http:\/\/brentdisbrow.com\/wp-content\/uploads\/2014\/09\/Boy-Girl2-705x453.jpg 705w, http:\/\/brentdisbrow.com\/wp-content\/uploads\/2014\/09\/Boy-Girl2-450x289.jpg 450w\" sizes=\"(max-width: 950px) 100vw, 950px\" \/><\/figure><div class=\"wp-block-media-text__content\">\n<p class=\"has-huge-font-size\"><strong>DELIGHT &amp; THINK<\/strong><\/p>\n<\/div><\/div>\n\n\n\n<div style=\"height:20px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<div class=\"wp-block-columns is-layout-flex wp-container-3\">\n<div class=\"wp-block-column is-layout-flow\">\n<h1 class=\"has-large-font-size wp-block-heading\">Who I Am<\/h1>\n\n\n\n<p class=\"has-medium-font-size\"><strong>Delight<\/strong> <em>(something which brings great satisfaction or pleasure)<\/em><\/p>\n\n\n\n<p class=\"has-medium-font-size\"><strong>Think<\/strong> <em>(something which drives action, reaction or reflection)<\/em><\/p>\n\n\n\n<p>These two words embody &amp; drive much of my philosophy about games, their creation and their enjoyment. Pretty straightforward really &#8211; if I&#8217;m not enjoying myself, often thrilled by what is being created or excited by the challenges (be the reflex or thought), I can&#8217;t really expect anybody else to!<\/p>\n\n\n\n<p>I am an experienced designer with 24 years in AAA console &amp; mobile titles in both startup &amp; large studios. I have worked in multiple genres, including FPS, 3rd Person Action, Sports, Family, Action Strategy and, most recently, Real Time Strategy. I have worked on motion control games where the player is &#8216;the controller&#8217;. I have particular experience in conceptualization, design, implementation and tuning of player characters, enemies, features &amp; gameplay mechanics. I&#8217;ve built boss encounters, singleplayer missions and campaigns.<\/p>\n\n\n\n<p>Throughout my career, I have balanced the game experience with the strategic goals for the studio. I have led teams both small &amp; large. I know the challenges of creating meaningful &amp; fun experiences in both the console &amp; mobile spaces, particularly with new, in-development technology. And I look forward to creating new, exciting gameplay experiences!<\/p>\n<\/div>\n\n\n\n<div class=\"wp-block-column is-layout-flow\">\n<h1 class=\"has-large-font-size wp-block-heading\">Skills &amp; Experience<\/h1>\n\n\n\n<ul><li>Creative, analytical design leader<\/li><li>Passionate about creativity, collaboration &amp; building<\/li><li>Skilled at communication &amp; presentation<\/li><li>Experienced with publisher relations<\/li><li>Vision building &amp; sharing<\/li><li>Franchise &amp; new IP development<\/li><li>Skilled at balancing creative &amp; market goals<\/li><li>Strategic prioritization<\/li><li>Experienced in a wide array of genres<\/li><li>Feature creation &amp; design<\/li><li>Mission &amp; campaign building<\/li><li>Character &amp; enemy design<\/li><li><span style=\"color: initial;\">Experienced mentor<\/span><\/li><\/ul>\n<\/div>\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>DELIGHT &amp; THINK Who I Am Delight (something which brings great satisfaction or pleasure) Think (something which drives action, reaction or reflection) These two words embody &amp; drive much of my philosophy about games, their creation and their enjoyment. Pretty straightforward really &#8211; if I&#8217;m not enjoying myself, often thrilled by what is being created [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"parent":0,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"","meta":[],"_links":{"self":[{"href":"http:\/\/brentdisbrow.com\/index.php?rest_route=\/wp\/v2\/pages\/799"}],"collection":[{"href":"http:\/\/brentdisbrow.com\/index.php?rest_route=\/wp\/v2\/pages"}],"about":[{"href":"http:\/\/brentdisbrow.com\/index.php?rest_route=\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"http:\/\/brentdisbrow.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/brentdisbrow.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=799"}],"version-history":[{"count":4,"href":"http:\/\/brentdisbrow.com\/index.php?rest_route=\/wp\/v2\/pages\/799\/revisions"}],"predecessor-version":[{"id":806,"href":"http:\/\/brentdisbrow.com\/index.php?rest_route=\/wp\/v2\/pages\/799\/revisions\/806"}],"wp:attachment":[{"href":"http:\/\/brentdisbrow.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=799"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}